haidang

Portfolio

Hai Dang

Unity Mobile Game Developer · Puzzle & Hyper-Casual

Shipping puzzle & hyper-casual games on Google Play — prototype fast, ship faster.

Section 01

Games

8 titles shipped on Google Play.

  • 866K+ installs
  • 8 titles
  • 4.4 avg rating

Section 02

Personal Information

Profile photo of Hai Dang

Hai Dang

Unity Mobile Game Developer

I build mobile games in Unity with a focus on tight, satisfying gameplay loops. Over the last few years I've shipped 8 titles on Google Play across the puzzle and hyper-casual genres.

I care about the whole shipping pipeline: rapid prototyping, feel, monetization stacks, live-ops iteration, and the analytics that make it all measurable. I'm comfortable owning a game from grey-box prototype to live production.

Currently looking for opportunities with hyper-casual publishers and mobile studios where I can keep shipping games and learning from data.

Games shipped
8
Total installs
866K+
Availability
Open to opportunities

Skills & Tools

What I use day-to-day when shipping mobile games.

Engine & Language

  • Unity
  • C#
  • Shader Graph
  • DOTween

Mobile & Live-ops

  • Firebase
  • GameAnalytics
  • Remote Config
  • A/B testing

Ads & Monetization

  • AppLovin MAX
  • IronSource
  • Unity Ads
  • IAP

Contact

Looking for a Unity mobile developer? Reach out on any of these.

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